Media Technology News
Darkfall writes: In this video, I wanted to take a look at some of the changes to Blender 2.90, specifically the Scripting Workspace along with some other changes also. The Layout may look untouched but there are some subtle improvements such as the Info Window. it has been slightly redesigned with clear icons and nice [...]
Gleb Alexandrov writes: Discover how to create a cool animated noise FX using the Optix Denoiser in Blender 2.90 with Cycles.
The post Create a Cool Animated Noise FX via Denoiser – Blender 2.9 Tutorial appeared first on BlenderNation.
benvurlod writes: In this tutorial you will learn how to influence particles to rotate around a sphere using a force field and then act on gravity to make them fall back down. Originally the idea was to use boid-like particles with a goal and object avoidance but I came back to something simpler that didn't [...]
IK Multimedia has announced that it is offering T-RackS Classic Clipper for free for all IK Newsletter Subscribers.
Here's what they say:
We love our IK family...
Blender 2.83.6 LTS (Long Term Support) has just been released, adding more than 30 fixes to this already rock-solid version of Blender. On top of the fresh list of bug fixes and stability improvements, this version comes with a new feature as well, support for SteamVR! Pablo Vasquez goes through this release in detail in [...]
Diego Gangl writes: Hi everyone! I've posted a new video tutorial on how to (ab)use the shader-to-rgb node to make a watercolor material with Eevee. Text version and blendfile included.
Ryan Guy writes: Hi, this is Ryan Guy and Dennis Fassbaender of the FLIP Fluids add-on development team! For 2020, we wanted to put together a special video to show what the Blender artists have been creating with the FLIP Fluids add-on. During the months of April to June of this year, we had received [...]
saicharanmd writes: Hey Guys, I had the privilege of interviewing Gabe Bettini, Procedural Artist, Specialised in Procedural Displacement, and Ray marching. All the resources to get started with procedural nodes are given in the video description. Hope you all find it useful!
The post Getting ready for Nodevember - Interview with Gabe (Procedural Artist) appeared first on BlenderNation.
Dikko writes: In this video I give a step by step breakdown on how to build the most common components you will use in your character rigs! From simple FK joint chains to super flexible spline IK rigs, this video will give you the basic buliding blocks that will help you get through the rest [...]
The post How to build Basic FK, IK, Bendy Bone and Spline IK Rigs! - Character Rigging 02b appeared first on BlenderNation.
FXhome’s CamTrackAR iOS app leverages Apple’s ARkit to create real-time tracking data while filming on the iPhone. The free version of this app along with FXhome’s Hitfilm Express (which is also free) can export this tracking data to Blender for free. Having the tracking data immediately captured and available alongside the footage speeds up the [...]
The post FXhome's CamTrackAR iOS app creates camera tracking data in realtime appeared first on BlenderNation.
Stefano SottoZen writes: Hi everyone, I just uploaded this Tutorial on my personal Channel. I cover simple modeling, step by step but also some intermediate way to rig and animate a Spring. I use shape keys animation and drivers. I hope you may find this somehow useful. Thanks for watching it. Stefano
Darkfall writes: In this video we will be taking a look at an Enumerator also known as a drop down menu. We will be using a template script that has a simple Panel and a blank Pop up Dialog Box Operator. If you want to download the starting script and follow along you can download [...]
Elefaanty writes: Hello Blender Community !!! Our latest Rhyme, Humpty Dumpty is released. We have tried to improve the style, color palette, and quality of video rendering in this video considering the comments from our subscribers. Your support helps us to improve our mistakes. So please do share your feedback with us at [email protected] Rendering [...]
rncbc.org has announced the Late-Summer'20 release of the Vee One Suite version 0.9.17 of old-school software instruments for Linux.
The Vee One Suite comprises four separate,...
Stefano SottoZen writes: Hi everyone, I made this short 3D animation using Blender. All started from finding a way to slice stuff and then... this came out :) I hope you may enjoy this. Have fun and stay safe!
About Hello! I’m a French character artist at Oh Bibi and I love to sculpt/draw cute girls and cartoon/graphic design stuff. You can check my ArtStation. I am curious about way too many fields—I guess I have this interior flame that always wants to be fed. And I’m obsessed with rhythm games. I studied graphic [...]
Michelle Lehman writes: This animation, created as a brief overview of an Oak Ridge National Laboratory research initiative called COMMANDER, was the perfect opportunity for building a low-poly set. As a Science Animation Producer, I often find that animations with realistic models are more subject to nit-picks on minor details. Low-ploy sets serve as an [...]
Krotos is hosting Part 2 of the free Music Production & Composition Live Stream with Alessandro Mastroianni on Thursday 10th September 2020 at 18:00 BST / 19:00 CEST / 13:00 EDT / 10:00...
Blender developer and Animation Nodes extraordinaire Jacques Lucke is in Amsterdam for two weeks to participate in workshops and design discussions to determine the future of Particle/Modifier/Everything Nodes. The notes for these discussions are being updated as they go on this Devtalk thread, you can check them out and give feedback. Particle nodes, Jacques’ first [...]
Luciano writes: In this video I'll list the 5 rigs I consider the more suited for creating Character Animation Acting Shots in Blender 2.8+, based on appeal and rig features. Remember: If you have any questions ask them the youtube comments as I'm constantly checking that no question gets unanswered! Subscribe to The Adventures of [...]