Media Technology News
Joseph writes: Hey Blendernation! This video tutorial shows how you can destroy objects in Blender 3d utilizing cell fracture with the grease pencil, rigid body simulation and the KHAOS add-on fuel and debris fields! Let us know what you would like to learn next! Enjoy! Our Blender Add-ons: Ultimate Blender add-on value pack KHAOS (Ultimate [...]
The post Rigid body explosions in Blender 2.8: Tutorial ft. cell fracture, rigid bodies, & KHAOS add-on [$] appeared first on BlenderNation.
mladen_djukic writes: Hi Blender Nation! We’re sharing a free Blender rig from our series – Stretch! Please help us test it out and give us feedback on how to improve it. The model was done by a great artist Dejan Mijatovic. The base of the rig is Autorig, and it’s powered by X-Pose Picker… but [...]
Kris writes: Of course, this lighting solution isn't perfect for all situations but here I think it worked perfectly, and I hope this gives you the tools to try and explore something totally different to the norm. Get all the assets with this link here! You'll get access to 700+ products with 30 new products [...]
The post Professional Blender Arch-vis Tutorial | Moody Room | iMeshh [$] appeared first on BlenderNation.
Koumis writes: Using Blender 2.9 I show you how to add mist to your scene, control the mist, change the color of your mist and add a texture to your mist.
Louis du Mont writes: In this tutorial we explore a few techniques for importing vector illustration from Affinity Designer (although Inkscape or Illustrator would work too) and giving them a little three dimensionality with bevels and extrudes.
index3d writes: This is a second part of my previous tutorial about all the constraints. In this tutorial, we will learn how to use all the Tracking constraints with an example. and we will rig thrust vectoring, watch strap, piston engine, and more.
The post all Tracking constraints explained with an example | free project file appeared first on BlenderNation.
Alex Pearce uses the Sketchfab importer plugin with his team to access their internal asset library. In this video, I'll explain why I think Sketchfab is the best asset management tool for my team. I show how you can easily use it in Blender to browse, download and import your models, with the correct materials [...]
Curtis Holt writes: Hi everyone, In this video, I'm going to be showing you how to construct meshes from scratch using Python in Blender. Chapter timestamps have also been included to help you find the relevant information. Thanks for watching and have a great day!
R ANIMATION STUDIOS writes: Presenting another excellent add-on for blender Advanced Fire Shader pro-add-on shortly known as AFSP is reborn today as an add-on, earlier it was a node group needed to append from the blend file but with this version, you just don't need to do anything just hit add button and it will [...]
Jan van den Hemel writes: In this tutorial we’re going to look at rigging a low-poly character using Rigify, the rigging add-on that comes with Blender by default. We'll be using this funny low-poly version of the famous "Suzanne" monkey that I purchased from CGTrader. Stay tuned for part two tomorrow!
Fatkhur Rozi writes: Hello everyone !! This is the next part of my previous video of modeling a character in Blender 3d. Hope you guys enjoy!
askNK writes: Blender Particle Nodes is now finally here and it sure comes with a couple of interesting features. And today we would look at a step by step guide on how to get up and running with this new feature.
Lucky Kadam writes: Ever worked on animation with multiple cameras? You must know the struggle of the render process. Checkout the 2 ways to render animations from multiple cameras in one click in Blender 2.80+ ✌️ Get render strip addon. 🌐 Connect with me: Twitter YouTube
My name is Maciej Drabik and I’m from Poland. I'm working as a freelance concept artist, illustrator and matte painter mostly for vfx and game dev companies. My main focus is realistic environment concept art. Favorite themes are ones involving sci-fi and surreal elements. I’m a self-taught artist. Everything I know I've learned from tutorials [...]
Serge writes: Greetings! “Chiro UE4 Mannequin” is a new Open Source add-on for Blender, making skinning (aka rigging) with Mannequin armature simple and easy as a breeze. A developer met an artist, and together we made the new addon. This is Open Source and free software, as in freedom! We’re happy to announce the first [...]
Pietro Chiovaro writes: Hello, friends! This is my process for the creation of a Grand Piano in Blender 2.83, the animation has been rendered with Eevee, and the full process takes me 3-4 hours in real-time, what do you think? If you're interested in the 3D Model, you can find it here.
Cycles is not the only one to get a new Sky in Blender 2.90; EEVEE gets two!
discoDSP's OB-Xd synthesizer has been updated to v2.1.
Fixed buttons MIDI CC learn issue. Fixed LFO buttons not working or reverted issue. Fixed Voice and...
Michelle Lehman writes: One of my colleagues was asked to get involved with creating a brief overview video on a new approach to cooling an indoor space using a 3D printed wall. Many of the wall’s features are embedded within its core, therefore we saw a perfect opportunity for utilizing animation to “see” the internal [...]
jayanam writes: In this short Blender tips video I show you how to keep your Python addons compatible when the API has a breaking change like the one for the scene.raycast in Blender 2.91.
The post Blender 2.91 Python API Change : Keep addons compatible appeared first on BlenderNation.