Blender 3D News
Daily Blender Art, Tutorials, Development and Community News
Updated: 26 min 17 sec ago
Gleb Alexandrov writes: How to create an authentically looking glitch fx in Blender (and some free web apps)
Thatimst3r writes: Hi everyone! I've just published my Asteroids game that can be played inside Blender's Shader Editor as an add-on. After being inspired by PONG created in Blender's Shader Editor I decided to try recreate asteroids and then got a bit carried away. The game basically uses node frames as pixels, controlled by a [...]
Hi, I'm Artеm and I'm 18 years old, I'm from Sevastopol, Russia. I have been studying at Sevastopol State University for 2 years as a Software Developer, and 3D graphics is a hobby for me. I am a 3D-Generalist on the project "Chersonesus VR", which was created to preserve unique historical monuments, such as Tauric [...]
Jamie writes: Hello Blenderheads, Part 2 of the "Everything you need to know about retopology" series is out! In the first lesson we covered the basics of retopology in Blender, as well as some of the difficulties you might encounter. In part 2 we'll investigate the 'Speed Retopo' addon, a free addon that gives you [...]
Oliver J Post writes: Hey everyone! Both Smudgr Pro and InstaMat addons have gotten quite some updates in the last few months, so I wanted to give you all a quick look at the cool new features! Besides that, I couldn't resist bundling these updates with an early Black Friday sale! You can get 25% [...]
This year's Nodevember run is getting closer to the finish-line, yet the intrepid node-nautes are showing no signs of slowing down. Their unnaturally awesome skills are yet again on display this week while they take on the "Nature" category. Here are some gems highlighted from the forest of talent: #nodevember ForrestI'm pretty happy with the [...]
Here's this weeks overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work!
Curtis Holt writes: Hi everyone, In this video we take a look at how to construct procedural surface imperfection effects using generated noise textures in Blender. In doing so, we talk about how to construct and blend masks to create a wider variety of patterns. Thanks for watching and have a great day!
Ryan King Art writes: In this tutorial, I will show you how to do Green Screening with Blender.
matiasgarate writes: A new tutorial of the Paradox Toolkit is out! In this opportunity we will learn how to use the "Alignment tools" to create impossible geometry from different camera angles. You can download the Paradox Toolkit add-on for free from my github.
chocofur writes: Hey guys! I've recently gathered some of the coolest Blender Arch Viz images created in Cycles with help of Chocofur assets. If you like to check it and learn more about the artists behind the images, feel free to visit it at gallery.chocofur.com You can also submit your images if you'd like to [...]
rogper writes: Hello friends! I've the pleasure to present you our new video "Torres da Concertina - Comboio da Beira Baixa". It was made with Blender 2.90 from green screen removal up to final encoding. Rendered with Eevee. On it you'll see a top skilled young diatonic accordionist * , Torres da Concertina (my nephew [...]
MeBMan writes: "An alternative to the default Blender Tool menu with more functionality." Access your tools, brushes and custom preset brushes in this one toolbox. Available in all modes (Grease pencil mode, Object mode, Sculpt mode, edit mode, Vertex paint, Weight painting, Texture, Node editor, Video editor and everywhere), it will show the tools specific [...]
OnlineRender writes: I deep dive and search for the best free / recommended downloads for Blender. below is a list of epic addons / tools and scripts for the week 20/11/2020. Download links: Goto Frame Instant Meshes AutoRemesher Volume Visualizer GrowthNodes Anime inspired 2D trees for Blender Color Palette For Shader Editor Subdivision Surface control [...]
Blender Daily writes: In this video Nik shows you how to create an apple in Blender with a minimal amount of vertices and a lot of modifiers. The main advantage of this procedural approach is, that the model can be customized quickly without the need to model it all again.
p2design writes: It has been something people asked me a lot, In this video I will show you the full process to properly export a character with multiple animations from blender to unity. I've made a pretty detailed video so that you get an explaination on every step to properly export your chraracter. Setup animation [...]
Jennifer Abbott writes: In this Blender tutorial for beginners you will learn how to import an SVG from Inkscape 1.0 into Blender 2.9 and animate the logo using animation nodes. We begin by importing a raster image into Inkscape and changing it into a vector image. Then, we import the SVG logo into Blender. Next, [...]
dparish2 writes: Hey everyone, I have a video I would like to share with you all. I am going to show you how to texture and light a GoPro in Blender 2.8+ and the FREE version Octane. We will compare it with a paid commercial renderer of the same product. I will show you where [...]
saidtebbal1 writes: Hello everyone, In this video I explain 3 different ways to create ornaments in Blender, the first one is using ornamental fonts, the second is displacement maps, and the last one is modeling them directly which includes using different kinds of modifiers, curves .. etc.
3D Tudor writes: Blender 2.8 How To Make Sci-fi Tank create Tracks & Animate Them Have you ever wanted to learn how to create tank tracks and animate them? Tanks are some of the most popular war machines and they are very popular among 3D modellers. This tutorial will show you how to create tank [...]