Media Technology News
VCV Rack 1.0 has been released, bringing new features, bug fixes, and performance improvements, designed to make Rack a professional tool for the software modular synthesis workflow. This...
albin writes: I am slowly finding my way to 2.8. Thanks to mixamo, i was able to rig very quickly and get a basic animation on this model. Skin needed to be refined in blender though. The Spaceship at the front is a little part of the ISS model from Chris Kuhn. The Ropes animations [...]
Juan Gea writes: Can we make Rigid Objects to float in liquid? How about trying to do some liquid on the rocks? The most wonderful thing about Blender is that it's full of possibilities and here we explore one more, hope you like it!
Enjoy the work of Pavel Golubev, Freelance photographer from Saint-Petersburg, Russia!
Derek Elliott writes: Hey BlenderNation -- by popular demand I have put together a quick tutorial going over how to utilize background images in Blender 2.8! This is a bit different than the 2.79 method so this tutorial will get you up to speed on the new system and maybe teach you a few tricks [...]
Brecht writes: Development We have about two more weeks of bug fixing before we do the release candidate. The user manual is mostly updated for 2.80 now, with the few remaining chapters to be done in the coming weeks before the release. We plan to update OpenSubdiv to 3.4 before the release still, to fix [...]
Markom3D writes: There is an add-on called Discombobulator I had a laugh, I checked it it, actually pretty useful. Here is a review on it and what it does
Jan van den Hemel writes: Animating walk cycles can be a challenging task. The key is to break it down into smaller parts. One of those is to place markers that identify what pose should go on each keyframe, so you can concentrate on getting the pose right and not on remembering what frame it [...]
Thomas Mundt has updated LoudMax to version 1.29 for Mac OS, Windows and Linux. The Winamp version has also been updated.
The wrong reported latency has been...
Blender is all about community, and Pablo dedicated this episode to it 👍
Background My name is Amevor Kangni. I live in Togo, West Africa. I’m a self taught artist who learned 3D with Blender in 2008. At the beginning it was only a hobby. I specialized in Architectural visualisation since 2013. Even though I graduated from a Civil engineering school a few years ago, I mainly work [...]
Henry Bullen writes: Cloud 9 is a short film created for Sesame Street Made with Blender and rendered in Cycles. Written and Directed by Lumberfly. We'd love if you followed us on Instagram or Twitter!
Chipp Walters writes: Hey, what’s up everyone, Chipp here with some news you can use. I just updated Definitely EEVEE Materials System to V2: Paint and Plastics edition. And this is a super and FREE upgrade. You won’t find these plastic and paint textures anywhere on the planet as they were painstakingly crafted to simulate [...]
The post New Industrial Design Grade Paint and Plastic Materials [$] appeared first on BlenderNation.
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Lowpoly San Francisco by MChahin on Sketchfab Healing by Victor Estivador on Sketchfab Through Other's Eyes by PippyJ on Sketchfab BNHA - Katsuki Bakugou by Pelmeow on Sketchfab [...]
The post My favourite Blender Art on Sketchfab: 2019, week 26 appeared first on BlenderNation.
Boz Digital has released Bark of Dog 2, a unique, stereo/M-S low-frequency enhancer that combines a resonant filter and Pultec-style boost-attenuation EQ in a simple, easy to use plug-in....
ToxicTuba writes: After collecting all these great resources for free PBR-Textures and Procedural Textures only in my bookmarks I decided to put them all together on one single resources collection website and share it with the blender community and all other 3D modeling enthusiasts as the PBR textures work in other software too. I hope [...]
Jan van den Hemel writes: A quick tip about improving your animation by visualizing the motion paths.
Izac Peterson writes: Learn how to create a very unique, yet simple abstract art scene in blender! Follow along in this short tutorial that will have you creating your own super cool artwork in no time. I'd love to see what you guys create! Tag my on Instagram, or send me an email so I [...]
Jeff writes: In this video you will learn how to Create a Futuristic Tunnel with JSplacement in Blender with very little modeling required. I'll cover how to use JSplacement to create height maps, emission maps, and color maps, and set up true displacement to save time in modeling
The post Creating a Futuristic Tunnel with JSplacement in Blender appeared first on BlenderNation.
Gottfried Hofmann writes: Blender 2.8 supports four different ways to extrude featuring useful new widgets. Find out all about the revamped extrude tools: