Media Technology News
Peter Kemp writes: 3Dami has been running since 2012, bringing groups of pre-university students together to make every part of an animated short in Blender (yes, including the video editor). Our camps involve groups of 9 or 10 students working together on the same film, building and sharing hundreds of assets. Modular design is hugely [...]
The post Working on large projects with linking and overrides appeared first on BlenderNation.
Diego Gangl writes: Many moons ago I started a little side project to try to make a sci-fi UI entirely in Blender. I took it up again recently and finished (well, mostly re-did) it, learning a couple of neat tricks along the way. I'm sharing the blendfile, so maybe you guys can find something new [...]
Robert Rioux writes: In part 4 we will see how sculpting can be used on hard surfaces. See the pros and cons of bump, normal and displacement maps.
DIong Wen-Han writes: Vertex Group Utils is an add-on that adds utility to blender's vertex group. It adds many feature that turn vertex group into a tool for you to use in modelling process. This add-on can help you manage your meshes in edit mode by letting you to hide and unhide mesh base using [...]
animate1978 writes: Hello everybody. MB-Lab 1.7.8 is released with some huge changes! This release introduces the ability to create your own characters for MB-Lab, something that has been requested since the beginning of MB-Lab. These new tools have been in development for almost 8 months and with these tools users (and developers) can build new [...]
raghavvenkat writes: Hey all, I've posted a new Python for Blender tutorial series on Youtube, In this tutorial series I'll teach you all the essential stuffs that you need to know to automate tasks and to create Addons for blender using python. This is a 4 part tutorial series and you are watching Part 1 [...]
The post Python for Blender: Artist friendly programming Guide PART 1 appeared first on BlenderNation.
UK Based software house Audio Vitamins has released the source code for their previously closed-source commercial offering Stochas under the GPL license.
Stochas is a step sequencer...
Erel Herzog writes: Hi everyone, In January we held the fifth Blender Israel Conference in Tel Aviv, and it was PACKED! Now, we're excited to announce the 1st Blender meetup in Israel! Due to COVID-19, the meetup will be held via Zoom (: It will take place tomorrow (Tuesday - 04.08.2020), at 19:00 Israel Time. [...]
Peetie writes: MJ said once "This is it", and now I would like to say it. Finally released the EEVEE production Suite. It is a result of more than a year of hard work. To quote what I wrote earlier: "On the other side, even to make a simpel scene (cube, material, backdrop, light, compositing, [...]
Elefaanty writes: Hello Blender Community !!! Thanks for the overwhelming support provided by you. Our latest Rhyme, Rain Rain Go Away has released. Please do share your feedback with us at [email protected] We have slightly changed our aspect ratio this time, considering the comments from our viewers. Previously it was 2560x1080 px, which is now [...]
jayanam writes: In this tutorial I show how to animate scene cameras and how to switch them in an animation using Blender 2.90 with markers in the timeline.
Piotr writes: My new video-explainer made with Blender and Eevee. Polish language + English subtitles. Is that a good art style for video explainers?
BD3D writes: Hello Everyone, BD3D Here. I created a free LOD/Proxy system for blender 2.8 or above, it's basically acting as a mesh-data exchanger, really useful if you'd like to optimize your scenes without using bounding boxes or by hiding everything. Lodify is available on the Blender devtalk forum. I recently made a little tutorial [...]
Background Hi, my name is Amogh Jadhav and I am from India. I am an aspiring product designer currently studying at the National Institute of Design India. Creation has always been something of a keen interest to me. Ever since I was a kid, I would always explore new ways of expressing my creations in [...]
Out of the box, Blender comes equipped with no less than three renderers: the Workbench, Eevee, and good old Cycles. But there are also a number of free renderers you can connect to Blender. Blender Nation sums up the currently available free add-on renderers for Blender, with the exception of 'NPR' renderers (non-photorealistic / cartoon-style [...]
Steinberg has released the SDK for VST 3.7, introducing several enhancements of the SDK interface that allow new levels of integrations between VST 3 hosts and plug-ins, including the new...
3D Tudor writes: This is a two-part course due to the immense number of lessons. Please visit my profile to access Part 2 of this course. You will need to complete both courses to complete the class project as the entire course was split in half. We will go thorough workflow and all the tools [...]
The post Blender 2.8 A Beginners Complete 3D Modeling Guide of Creating a Medieval Building Scene Part 1 [$] appeared first on BlenderNation.
KLANG Cologne has released Crystalline Noise, a new free "Klang of the Month" for Kontakt.
We sent a piano through various granular and bitcrusher engines,...
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work!
The post My favourite Blender Art on Sketchfab: 2020, week 32 appeared first on BlenderNation.
Soft8Soft writes: Hi! We just released a new version of Verge3D, a Blender-friendly toolkit for creating 3D web interactives. What's new: Verge3D apps are now loaded MUCH faster you can save glTF from a real-time app (e.g. from a configurator) you can write on HTML5 canvas used as texture on a model more Blender nodes [...]
The post Verge3D 3.3 is Out with Huge Performance Boost [$] appeared first on BlenderNation.