Media Technology News
I thought this would be a fun one to share as it involves another open source 3D modeling app. Enjoy :) Sketchfab has teamed up with Blockbench, a free and open-source low-poly modeling software that offers direct upload of your creations to Sketchfab, to challenge you to create an alien moon landing scene. Imagine what [...]
Geometry Nodes is one of the most exciting areas of Blender currently being developed, and new eye-popping features are coming in at a break-neck pace. One of these new features is a new "Attribute Sample Texture" node. https://dev-files.blender.org/file/data/cd2hbq5hit6rzyulpjxm/PHID-FILE-z2qbxh4psrpcrv6wcavb/2021-01-15_18-06-22.mp4This node "allows the sampling of a texture for every vertex based on some mapping attribute", such as [...]
Nishant_Neeraj writes: Check out new my new Blender tutorial on the instancing tool..
Yudit1999 writes: Here's a timelapse video when I did the sculpting and modelling of Tifa Lockhart's head, eyeballs, eyebrows, eyelashes and the hair. This is part of a bigger project where I want to do a full body model fully textured, particle hair and all that good stuff. In this video everything is sculpted and [...]
DECODED writes: Hi BlenderNation. My audience is always asking me how to get the best performance experience in Blender. That's why I partnered with Nvidia and Scan to talk about Nvidia's Studio initiative, which is designed specifically to empower creative people using programs like Blender, Photoshop, and Substance Painter.
About me Hey guys, my name is Cristian Taborda, I'm from Medellin-Colombia and I'm 24 years old. My experience with Blender began about 9 years ago when I started to learn Blender by myself with the few videos that existed at the time. I started creating everything I wanted at the time and, little by [...]
pepebaze writes: This is my Blender CGI Showreel for the year 2021. Software used: Blender Adobe Premiere Photoshop I hope you like it!
Karim Joseph writes: Welcome to chapter 2 of the curves encyclopedia! In this second chapter we discuss: Ball of strings modeling Build modifier to progressively make our curve objects appear or disappear Text Animation with editable text Hook Modifier in depth Guitar chord animation using the hook modifier Hope you will pick up a couple [...]
If you'd like a chance to show your work to the Blender community, the Blender Foundation is looking for artists who'd like to create demo scenes for various new Blender 2.92 features. More info can be found here. If you're interested, please get in touch with me at Blender.chat: @MetinSeven, with a link to your [...]
Martin Olanders writes: With this add-on, it is possible rebuild one or many objects in Blender. Rebuild in this case means that objects that have the same name will get linked instead of being duplicated.
DECODED writes: Hi Blender Nation. I get lots of requests to make a cyberpunk-themed tutorial. With the recent release of Cyberpunk 2077, I thought it would be cool to finally make a cyberpunk character in Blender. This video is an overview of my whole process, from base mesh to final render.
rodhalligan writes: Hi, I am a 3d car modeller that has in the past year transferred from Maya to Blender. I have posted over 200 videos across several video tutorial series to YouTube that may interest people that are into classic and supercars. The featured image here is of my 1962 Ferrari 250GTO which is [...]
Piotr writes: Hi, I've made new tutorial about how to make animated brush stroke. Fully procedural, using only material nodes.
Ian Letarte writes: Howdy Folks! This is the conclusion to a tutorial series I've been doing on portal VFX.
Ryan King Art writes: Welcome to my Complete Blender Beginner Tutorial Series! In this 11 Part tutorial series, I will teach you all of the basics of Blender, while creating this stylized house scene. My goal is to get you past the basics of Blender, so that you can start creating your own awesome artwork, [...]
The mighty Cycles render engine has been getting a lot of performance improvements lately, with this latest one being improved sub-surface scattering performance. Lukas Stockner has written a patch implementing Dwivedi guiding for path-traced subsurface scattering, which produces noticeably less noise at the same number of samples when compared to the classical path-traced SSS with [...]
markkingsnorth writes: It's often been requested by users, and here it is: An introductory tutorial on the Curves to Mesh add-on, taking you through basic installation and use. The add-on is available from: Blender Market Gumroad
nebmotion writes: Welcome to Blender Quick Tips! In this quick Blender tutorial you will learn how to make objects grow with this secret boolean modifier trick. I love this particular technique as it can give you some really interesting animation results as you will see in the video when I show you some examples of [...]
Notes for meeting of Monday, 25 January 2021. 11:00 CET / UTC 10:00 on #blender-coders on blender.chat. Announcements Blender 2.91.1 was skipped (but 2.91.2 is out). User manual automatic daily building is currently on hold . 2.92 2.92 bug sprint this week. ~15 high priority issues They need to be tagged as 2.92 or 2.93 [...]
Peter Kemp writes: With schools around the world being shut and students having to stay home, resources for home learning are becoming more important. The English government has helped establish the Oak Academy to deliver online lessons. Part of this initiative is a 6 week scheme of work to learn Blender aimed at 11-14 year [...]