Media Technology News
Three new Eevee videos that caught my eye this week! #blender3d 2.80 #Eevee test #animation, rendered in realtime - awesome, thx to the developers!!! #b3d #CG #3D #scifi /JLE Crew, Raoul pic.twitter.com/v5lSP2qIcM — JLE Studios Auckland (@DeevanHoven) August 13, 2017
Another cool work from Joshimon Mercier for Dota 2. “After becoming friends at the docks Tinker did what he does best and after a bit of "surgery" had modified his squiddy friend. The question is now, who's in control?” Artstation Link
TeaCrab writes: I saw someone on blender artist forum asking about it. And I've already done some trials and errors with my previous attempt at making an unbevel feature for blender. So I attempted it again this time. And one day later, here is the said feature. Currently it only works on Ringed Path selection [...]
jayanam writes: In this tutorial I create an animated model with Blender that can be used as a timer in Unity game engine. I export it as fbx and add a C# script with a property to define, how long the animation should run.
Students of the London based 3Dami film school present their work of this year's summer camp.Peter Kemp writes: We've just finished the 8th 3Dami film school. 3Dami is a computing camp where we mix computer science, art and media. With a healthy dose of computational thinking. UCL again provided the location and access to a [...]
nuxttux writes: This tutorial is about using Blenders VSE and Gimp in order to make a stylized video title resembling the so called "Guy Ritchie effect". I talked about how to stylize an image using Gimp to than import it into Blender where you can animate it using a Blender addon called the VSE Transform [...]
Yuditya Afandi writes: I want to share my latest work "Wonder Woman" Studio/Client: Character, Fantasy, Fan Art Textures Resource: Poliigon Tasks: Modelling Sculpting Texturing Shading Rendering When: August 2017 Inspired from Wonder Woman by William Moulton Marston and the new DCEU Wonder Woman Film. I decided to create 3D fan art using Blender for modelling, [...]
BlendMaster writes: Hey Everyone! In this tutorial I will be showing you how to easily add heat distortion to any scene that you are working on, or image that is already rendered out. It is super easy to do. We will go over creating a texture to use as a displacement in the compositor and [...]
Short but sweet: Diego Gangl's fluid effect looks amazing. Hey all, I've been playing with Dynamic Paint recently and made this ferrofluid-ish liquid animation. The Blend file is available here.
The post Video: Dynamic Paint Liquid (include .blend download) appeared first on BlenderNation.
MichaelProstka writes: Mandelbulb3D 1.98 just added Point-Cloud export. Blender imports the .PLY file as a cloud of naked vertices, so in order to see them I hit on this method.
JG Loquet is in the last days of the crowdfunding campaign for a short live action film that uses Blender for its VFX. Hi ! I'm a freelance Blender artist, some of you might already have heard of me for my previous 3D animation corporate films .. This summer I'm directing my first live action [...]
The post Necropolis : Short film with Blender VFX (Crowdfunding) appeared first on BlenderNation.
... and now for something completely different. 1D_Inc writes: Fantastic Blender Knitting research by Albin MERLE.
Blend4Web Team writes: We'd like to share the information about an awesome scientific project carried out at the North Carolina State University, with the community. "What if your geospatial data and simulations like flooding, fire-spread and viewshed computations are converted on-the-fly into realistic, interactive and immersive 3D worlds, without the need to deal with overly [...]
The post Visualizing Geospatial data with BlenderGIS and Blend4Web appeared first on BlenderNation.
xan writes: The Mighty Rescue Team makes his appearance to save the day!!!. With Rescues packed with action, there is no big obstacle to them, and they do their best to keep people safe. 2ndMoonStudios Shows the Teaser for the Animated Series Mighty Rescue Team. Animation from México to the world. Currently on production and [...]
Benjamin Vurlod writes: Hi, I made this tutorial for a workshop in game art in Switzerland. It's in french unfortunately but I'm sure it will be OK for most of you. It's a tutorial for people who need to use 3D for game environments.It's done with Blender and Unity. Hope you will appreciate it. Best. [...]
Martin Olanders writes: 3D objects in visualized constructions are often created from 3D Cad. These 3D objects usually consist of copies of a number of basic details used to build a machine or construction. When exporting and importing from 3D cad to the visualization environment, duplicates of in-depth details are created, such as screws, nuts, [...]
Skororu shares a Unix tip for distributing rendering work without using render farm software. As an alternative to using render farm management software, there is a quick and easy way to perform distributed renders from the command line. GNU Parallel  is a general purpose utility for running jobs in parallel on one or more [...]