Media Technology News
Andrew Price interviews Colin Levy on how he went from making short films in his backyard to getting a job at Pixar. Chapter marks: 2:17 Interview start - Colin's childhood making films 22:22 Challenges directing Sintel 26:44 Bombing his first Pixar interview 32:04 The decision to leave Pixar 38:25 Importance of being able to explain [...]
The post From Blender to Pixar, with Colin Levy - Interview appeared first on BlenderNation.
DerekElliott writes: Hello BlenderNation! This tutorial was rushed out the door for a challenge going on over on Instagram! Two industrial design accounts are hosting a challenge to design and/or render provided files of some cool little trays. I thought I'd use the opportunity to introduce some folks to Blender and do a little tutorial [...]
About My name is Saksham Kumar and I am a 3D artist who lives in Delhi, India. I am 16 and currently a student. Cars are my passion since childhood. My family also loves cars and that is where this love for them came from. I used to draw 2D cars when I was 8 [...]
highbeamstudios writes: I did some testing on the best tiles size for rendering with cycles in blender 2.8. I thought I would share my findings to help others to optimize their renders.
Justin writes: Happy New Year 2019!! After a SUPER BUSY Christmas season, I brought in the New Year with a MONSOON in my kitchen! AAHHH! But, I'm finally back with more videos! Woohoo!! Today we take all the things we've learned in the past few videos and BLEND them together (See what I did there? [...]
The post Blender for Blogs | Phase 3 - Part 12 & 13: Blending our Scene appeared first on BlenderNation.
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Flexible Chassis Uruk Hai Soldier Stylized Wooden House Doom guy meets metro guy meets scorpion! Will-O-Wisp Forest Dry Paradise Eevee Animation Freaky Self-portrait After the [...]
25games writes: This is a prop creation series with 4 parts. I will create and explain my creation process of an fantasy cave tree. The video is (nearly) uncut so that you can follow me step by step. I am working with the software: Blender 2.79, Photoshop CC and Unity 2018.3 (in the last part [...]
Jan van den Hemel writes: Sometimes you need to move an edge loop to the exact center in order to delete the other half and mirror it without issues. This quick tip shows you an easy way to do it.
Denzyl Basterfield writes: In this Blender 2.8 Tutorial, I introduce you to collections, and view layers for compositing and keeping your Scene organized. Enjoy
The post Blender 2.8 Collections, View Layers and render layers Tutorial appeared first on BlenderNation.
rncbc.org has announced the release of Qtractor v0.9.5 as a hot-fix release for Linux.
HiDPI display screen support (Qt >= 5.6). Fixed for DSSI plug-ins (e.g....
5agado explores the possibilities of generating shapes and motion through Blender 2.8's Python scripting. What: learning the basics of scripting for Blender Grease-Pencil tool, with focus on generative art as a concrete playground. Less talking, more code (commented) and many examples. Why: mostly because we can. Also because Blender is a very rich ecosystem, and [...]
The post Blender 2.8 Grease Pencil Scripting and Generative Art appeared first on BlenderNation.
Kenneth writes: Level Builder is a powerful tools help you to speed up the level design process. You can use asset selector to select asset from blend libraries with categorized by collection and place the asset with three different mode. Grid snapping mode allows you to place asset on grid. Surface snapping mode snaps the [...]
Jan van den Hemel writes: A quick tip about incrementing your file names easily.
jayanam writes: The Blender 2.8 Fast Carve Addon for hardsurface modeling and Boolean operations has been updated to version 0.9.0.3. The new features are extrude primitives and snap these to faces of the mesh. Here you can see the videos in which the features are shown: Extrude primitives: Snap primitives to faces:
The post Blender 2.8 Fast Carve Updated: Extrude & Snap Primitives appeared first on BlenderNation.
Congratulations to the Tangent Animation team for winning the Best Animation and Best Design in the Creative Talent category of the 10th Kidscreen Awards!
pavla writes: Without great presentation, even the most amazing render won’t shine. Here’s how to always showcase your artwork in the best light with Blender. Written by CG Cookie crew for 3DTotal.com!
The post 5 Blender lighting & shading tips to make your renders pop appeared first on BlenderNation.
Douglas Knapp writes: By Douglas E Knapp at Blender Patrion on FaceBook. Just finished by first Blender 2.80 learning video. It is about installing and configuring the program for best usage. It is good for newbies and Blender heads new to 2.80.
lucky writes: Try Mike, new and free rigged character! It can be used for any purposes, CC-Zero license). Rigged with the Auto-Rig Pro addon.
The post Free Download: Mike, Fully Rigged Character (CC-0) appeared first on BlenderNation.
Jan van den Hemel writes: Here is a quick workflow for modeling good looking folds in cloth. It's not easy to sculpt folds realistically without much practice, so modeling folds is still a good technique. You can use sculpting afterwards to smooth them out and add some additional imperfections.
About My name is Adrien Rouquié, I’m a CG artist and illustrator from Avignon, in the south of France. I studied in Estienne School in Paris and Mopa (Supinfocom) in Arles, both for CG animation. I’m the co-author of the short film Outdoors, recently broadcast by Canal+. I am passionate about drawing, especially character design. [...]