Media Technology News
futurehack writes: Blenderheads of the world…Save the date for World Blender Meetup Day (WBMD) on Saturday, March 17th. Once per year, Blender user groups and solution makers in various cities around the globe join online on a single day to share creative projects, development efforts and awesome techniques. The event is completely free like our [...]
The post Save the Date: World Blender Meetup Day on March 17 appeared first on BlenderNation.
Grant Abbit writes: Learn to create basic game objects with a sculpting workflow in this 6 part free course on youtube. Start with a simple shapes learn how to add detail learn to reduce the poly count with simple and quick retopology bake out cavity maps and normals create textures from those maps export the [...]
Luca Di Cecca is sharing a huge amount of quick tips that will keep you busy this weekend :) In this series of tutorials I will show you common and secret tips which take inspiration from the questions that I get every day to work Note: this is a playlist!
Greg Zaal writes: The last time I posted here, there were "only" 53 free CC0 16k HDRIs available on HDRI Haven. Since then I've added a whole lot more (now 125), and also released over 700 backplate images for various HDRIs (also free) thanks to my generous patrons :) All of the backplates are available [...]
Yanal Sosak writes: Video is pretty much explained in the first few seconds, so i will let it do the talking :)
Last week the Blender Artists crowdfunding campaign ended. Time for an update! Raised funds The speed of this campaign was impressive - we reached the initial goal of €2500 (12-month migration) in two days, and three days later we hit the €4500 mark which allows for a full migration of ALL history on Blender Artists! [...]
BlenderBrit writes: In this tutorial we will be tackling customizable realistic grass using individually modelled blades, a particle system and some material node magic.
Jenuvyel writes: The Portland, Oregon Blender User Group (BlenderPDX) is holding its February meeting on the 17th, this third Saturday at the Art Institute of Portland, room 204 (a PC lab) from 3:00 to 6:00 pm. Seating is limited, but everyone is welcome to explore and share their experiences with Blender! We are completely free [...]
p2design writes: Hi Everyone, Here is a short tutorial on how to create accurate and antialiased Zpath for your compositing in and out of Blender. This is not the ultimate tip as it can't fit alpha based render but I believe it will help as it's an old topic. Whenever you can't work your DoF [...]
I think Paweł Somogyi did an outstanding job on this hamburger. It's not easy to make food realistic, but I think he achieved it! Done in Blender. Mostly procedural textures, but I had to make some textures too - salad and tomato textures were painted in Gimp. And the text on toothpick. Oh, and the [...]
Pablo and Ton hosted a live session yesterday about the Blender Code Quest. In order to be as transparent and clear as possible about the status and the scope of this project, Blender Institute has organised a live stream with Ton Roosendaal and Pablo Vazquez, during which it will be possible to interact in real [...]
The post Blender 2.8 Code Quest Live Q&A with Ton Roosendaal appeared first on BlenderNation.
Here's a pretty interesting particle/liquid morphing trick by Juan Gea. In this tutorial we are going to cover a technique used to create particle morphing, but we will avoid the old Keyed particles technique because it has many flaws, this is a pysically based technique that delivers awesome results. We use the latest Fracture Modifier build [...]
The post Blender 2.79 Tutorial - Morph particles in any shape in a physically correct way! appeared first on BlenderNation.
Jam Network studio writes: This video we start to get to grips with Blenders motion tracking tools. Starting with single point tracking I show you how to use individual points in your video clips to "pin" various objects to your footage so they follow along with the scene. Download the practice clip and read more [...]
Once again, the Blender Foundation has been accepted by Google to participate in their Summer of Code educational sponsoring program. As one of 212 organizations, the BF will provide a mentorship program for students to help develop new areas of Blender. Google will start accepting proposals on March 12 - more news about how to [...]
Leo Blondel writes: For all biologist who are doing 3D microscopy, rendering them decently is always a pain. It's either ugly, hard, long, weird, or does not do what we want! It's time to bring Blender in the balance ! Here's a tutorial I made to guide anyone who wants to import a 3D or [...]
The post Tutorial: Creating a 3D Microscopy Stack or TimeLapse in Blender appeared first on BlenderNation.
Magna Omega creates a summer outfit for his Judy Hopps model. Hello dear friends, I'm here with another workflow of this Judy Hopps commission, this time is a Summer dress costume, with the hat and the light dress.
Steve Lund writes: Learn how to disintegrate anything in Blender with this tutorial! I start by showing the disintegration process by using a few cool modifiers and simulating with the Cloth Sim. I then show how to use this effect as a 3D animated Visual effect combined with live footage. Special thanks to Blendergrid for [...]
Yuditya Afandi writes: "Girl" Artwork by Yuditya Afandi, based on character concept by Yungun Y. Personal project based on awesome concept by Yungun Y. I tried out some of the new features in Blender such as denoising and filmic color space. I used Cycles to render this artwork, except for the subsurface scattering which was [...]